For the Conductive Hubris Sparrow, I was responsible for the dye source and texture polish, animation on cables, and vfx pass on green and purple smoke effects and lightning. For the Sparrow I also set up working brake lights, and the dash which turns on and off with the sparrow. I also performed the integration into Bungie’s game engine. The Concept and 3D Model for this asset were not created by Lakshya, and can be credited to the teams below, through the direction of Bungie.
3D Model: (Team to Credit)
Concept Art: (Team to Credit)